BEGUILER SPELL SHEET PDF

Beguiler. Beguiler Spells. 0-Level Beguiler Spells. Div. Detect Magic: Detects spells and magic items within 60 ft. Read Magic: Read scrolls and spellbooks. 0 Level. Dancing Lights: Creates torches or other lights. Daze: Humanoid creature of 4 HD or less loses next action. Detect Magic: Detects spells and magic. Back to Top.: ethereal jaunt, greater arcane sight, mass hold person,. mass invisibility, phase door, power word blind, project image,. spell turning.

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However the effects are instantaneous, so if you have some reason to want to utterly destroy someone for the hell of it, this spell sure does the trick.

Index of Spells by Class – Beguiler

Example of Closed Content reproduced without permission. Beguiler spell begiler A quick google search led me to this: Force subject to lose actions. Blinding Color Surge — A very strange spell. Hold Person — This spell is crazy, though it would be better if you got sppell at level 2 like the cleric does. You can avoid the AoO with defensive casting, but you still have to risk getting smashed by melee attacks.

Unfortunately, your list is rather mediocre, but you have class features to add to your list. This site uses cookies.

When shdet matters it matters a ton. Originally Posted by Necroticplague. Ghost Sound — Potentially useful depending on how much your DM values roleplay. Not a recommended tactic.

Subjects Int and Cha drop to 1. Making a Balance check makes you flat-footed, so it creates an opening for sneak attacks on every turn of its duration. Yeah, forum rules pretty much dictate that we can only say that there might be a list of beguiler spells over yonder, and even the few specifics that have already been given may have broken the rules in some fashion, though I’m in no mood to check for certain.

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If you really want to use Cloaked Casting, you should use marbles or invisibility. Detects spells and magic items within 60 ft. Leave a Reply Cancel reply Enter your comment here At level 1, you can end every combat encounter with one casting of this spell unless there are too many enemies to fit in the area of effect. The standard reading of this spell only gives a Will save if the target is a creature. Confusion — The area of effect is pretty nice, but the table of actions is pretty meh.

Unfortunately, most spellcasters will be at or above you level, which makes your chances of success less than stellar. Glibness — This spell is ridiculous in roleplay. That means you can easily make a fake wall to hide behind or a rock to hide under or really whatever you want.

However, there are many other simple ways to deny an opponent his DEX mod. Reveals invisible creatures or objects. To find out more, including how to control cookies, see here: Firstly, it nullifies a huge amount of really dangerous magic, secondly it gets you out of any grapple, and thirdly it makes water encounters much much less annoying.

Subject creature must succeed on a DC 10 Balance check to move each round. Legion of Sentinels — A pretty weird spell. As arcane sightbut also reveals magic effects on creatures and objects. At 6th level, you gain the ability to feint in combat as a move action instead of a standard action. Color Spray — This spell is broke, broke, broke.

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Ethereal Jaunt — If you need to hop through a wall or a hallway, this is a pretty quick way to do it. If you have the Improved Feint feat, you can now feint in combat as a swift action. Knock — If you are the party rogue, this spell is going to be a necessity. True Seeing — Really damn nice, but also the exact point geguiler fully half of your spells stop working on casters. Swift Etherealness — Situationally useful, but the one round duration obviously puts a damper on things.

Link lets allies communicate. Scott The New World, Part 9: Spell Turning — Potentially really nice, though it can easily be wasted if you get unlucky. You also have the option of adding to your existing spell list through your advanced learning class feature see below as you increase in level.

Beguiler Spell List – Caffeinator’s Pathfinder Houserules

Shfet Secret Doors — If you are doing a lot of dungeon crawling, this spell can be amazing. Otherwise, this is a trash, trash ability. Detect Magic — Probably the spell from this level you will mostly use after level 1.

Beguiler spell sheet Select Beguiler, then click Search. Illusory double can talk and cast spells. The duration is pretty long though, so sometimes could be useful.