Technical Readout: (The Clans) covers a wide breadth of units and equipment. To understand how these various units plug into the core BattleTech . Battletech Technical Readout [TECHNICAL READOUT] on * FREE* shipping on qualifying offers. The great experiment that was the Republic . Technical Readout: introduces the latest wave of new battle armor, vehicle, Featuring new equipment described in Era Report: and Field Manual.

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As long as the gyro of a QuadVee is undamaged, its torso is able to rotate through degrees, exactly like a tank turret see Rotating The Firing ArcsVehiclesp. When using AirMech movement modes, no Piloting Skill Rolls are required to land descend to the level of the underlying terrain unless the LAM has suffered gyro or Hip critical hits. If a bomb is not listed, assume it explodes battlegech 10 points of damage. BM Technicla Base Ratings: If the hex entered is three levels higher than the hex exited, the AirMech will suffer a collision see below.

A variant of the Phoenix Hawk with a dual cockpit was developed. Karl Streiger, on 12 August – The fall rate on the low altitude map is 3 Altitude levels per turn, modified as normal for atmospheric density see p. However, the discovery of the Helm Memory Core unlocked the technological potential to develop new BattleMechs and experimental technologies for the first time in centuries.


Pilot Damage Both Modes: After their initial development, innovation in LAM design stagnated. They operate per the rules for Standard LAMs in these modes. Camo Specs Online is the official source for the camo specs of the BattleTech universe.

Posted 29 August – In addition, a complete “Age of War” section covers the Terran Hegemony and each of the five Great Houses during the Age of War, including the very first BattleMechs produced by each faction and how such machines are starting to appear once more. In the following turn it begins to fall, and would normally drop 3 altitudes to Altitude 2. The following game rules describe how each mode functions in phase of readouf play.

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No matter how many times you revamp the classics to become B. Its not the way of the clan to put so much fire power into a mech Players who own those Technical Readouts will find the same units presented in Technical Readout: Repairing a Bomb Bay takes 60 minutes. Any items requiring the allocation of critical slots in more than one hit location.

Many of these would be lost to the wholesale destruction of the Succession Wars. If a converting QuadVee ends battleech movement in a hex that is prohibited terrain for its new movement mode, techical is reduced to 0 MP but no considered immobile until it converts to the mode for which the terrain is not prohibited.

An AirMech that skids into a water hex takes half normal skidding damage one-quarter normal falling damage per hex. Wars of the Republic Era sourcebook. Each additional ton of fuel grants the LAM 80 points of fuel and requires 1 critical slot.


I like that the Wulfen has stealth armor, but dislike that it uses a stupid silly XXL engine. Each bomb bay weighs 1 ton and occupies 1 critical space in the left, or right torso. Conversion may not occur tehnical the QuadVee is underwater. Against such an anvil, new cutting edge machines of war are marched into the fire.

Technical Readout: – BattleTechWiki

They may not be constructed as Quads or as OmniMechs. If an AirMech using AirMech Flank MP makes a facing change 3415 any point in its movement and attempts to enter a new hex in the same turn, the player must make a Control Roll before the AirMech enters the new hex.

Dropping LAMs may not convert until jettisoning their drop cocoon if applicable. If it does not, it may continue moving normally.

Also, any weapon that requires a Piloting skill as part of its use such as the Heavy Gauss Rifle are prohibited. Most of the artwork gives the classic designs a better look compared to the original CBT artwork and the ugly Battetech In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe.